Just Misses the Mark - Warhammer


GN_Monique's picture

GN_Monique - Posted on 02 January 2009

Warhammer (WAR) is a great pvp game, but it misses the mark on immersion. Immersion in a MMORPG is very important. After the grind to max levels, after the career grinds, immersion makes you continue to sign on daily. It gives you something to do when the rest of your clan isn't on. I don't see this in WAR. I hit my max level, I hit my career cap and blooey, unless my guildies are on doing organized RvR or we are in one of the many end game dungeons, there is nothing. I guess I could grind another toon, but this seems lackluster, and repetitious at best; besides, once I get to max level on that toon, I'm in the same boat up the same smelly creek, minus the paddle.

In every other MMO I have ever played, there was always something to strive for - more faction for greater rewards, better mats needed for crafting, some kind of reward or acclaim for being bigger, better and badder than the rest. Oh, there is that monotonous 80 Renown levels of scenario battleground (RvR) hell, but this too gets old far too quick when playing alone.

I wonder what the devs were thinking when they released this game with only 2 career choices. I wonder what was going through their heads when you take the same 3 ingredients and put them together and you get considerable variations of items (in WAR, 1+ 1 + 1 does not equal 3 every time, most times it equals 2, occasionally it equals 3 and once in a great-great while, it even equals 4. How do you work with a system like this?). Ok, I’m nitpicking now, this is just a small fly in the ointment, these things can be corrected by adding single player content.

The part that gets me is that I am a gamer, I play games for 4-10 hours everyday. I need a game that offers me a variety of things to do - quests to complete, accomplishments to be met and, above all, a reason to log on and not be searching for objectives to do as a single player. I can’t count the times in the past week that I have logged into this game and after checking my mail and the guild roster, logged right back out, because there really is nothing for me to do but wait for the rest of my clan to sign on so we can sample this great content and get immersed together. Don't think that just because this game misses the mark on single player objectives that it fails totally, and like some games, this does not signal it as a POS, this game is great for clan, guilds and groups to go out and wreak havoc on a daily basis - the PvP is awesome and the battles are epic - just not single player friendly.

I want to be sucked into a black hole of content - that feeling of helplessness that I will never complete my objectives - this makes for a great game. The daily grind that when you finally pop out of the fantasy - months, sometimes years have passed and the memories of the great times you had are a combination of both self and group reward.

“A feeling of accomplishment is the greatest reward you can give yourself for a job well done” - Momologic